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Line Rider

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Overview Line Rider

Line Rider is a sandbox physics game where your creativity drives the experience. Players draw custom tracks to guide a sledder through a world made entirely of lines. The charm of Line Rider lies in crafting smooth, thrilling, or even chaotic tracks and watching the sledder react in realistic, physics-driven ways.

Your Role as a Player

You play as both the track designer and the tester. Your character is an unnamed sledder who passively rides the paths you create. Your mission is to design a rideable and entertaining track that lets the sledder glide smoothly to the end—or sometimes intentionally crash for fun. There's no traditional goal like points or levels; your objective is to innovate and enjoy the process of building and testing.

Overview of Mechanics

  • Track Drawing: Use lines to build slopes, ramps, curves, loops, or jumps.

  • Physics System: Gravity affects the sledder’s motion, so steep slopes create speed, while sharp edges or gaps can lead to crashes.

  • Types of Lines:

    • Rideable Line (Blue): The sled rides on this.

    • Acceleration Line (Red): Increases the sledder's speed.

    • Scenery Line (Green): Used purely for decoration.

  • Sandbox Style: There are no time limits or pre-set objectives—players freely experiment with endless designs.

Controls and Gameplay

  • Mouse:

    • Left-click + Drag: Draw lines

    • Eraser Tool: Remove lines

    • Hand Tool: Move the canvas

  • Keyboard:

    • Spacebar: Play/Pause the sledder’s movement

    • Z: Undo

    • R: Restart the sledder from the start point

    • Arrow Keys: Move the camera view

  • Gameplay Loop:

    • Draw a section of the track.

    • Press play to see how the sledder moves.

    • Adjust and refine your design based on what happens.

    • Continue expanding your track until you create a full ride.

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